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Bushland Independent School District

Bushland students today, leaders tomorrow!

At-Home Activities

Kinder - Second

Engaging digital citizenship activities designed for kindergarten to 2nd-grade students, promoting online safety and responsibility.

  • AT-HOME ACTIVITIES

    • Media Balance Is Important 
      • (Song) Students sing along with the Digital Citizens about the importance of media balance, learning how to be mindful of their tech use and how it makes them feel.
    • Pause for People 
      • (Media Balance & Well-Being) Students learn to pause, breathe, and finish up whenever they have to say good-bye to technology.
    • Safety in My Online Neighborhood 
      • (Privacy & Security) Just like traveling in the real world, students learn to be safe when traveling online with three simple rules.
  • AT-HOME ACTIVITIES

    • Pause & Think Online
      • (Relationships & Communication) From our head down to our toes, and our feet up to our nose, the Digital Citizens are featured in a song helping students pause and think about how to be safe, responsible, and respectful online.
    • How Technology Makes You Feel
      • (Media Balance & Well-Being) Students learn a poem to help them reflect upon different feelings they might experience when using technology.
    • Internet Traffic Light
      • (Privacy & Security) Students learn the "Internet Traffic Light" poem, helping them understand how to assess "green sites" that are "just right" for them, versus "red sites" that are not appropriate.
  • AT-HOME ACTIVITIES

    • We the Digital Citizens
      • (Relationships & Communication) Students sing along with the Digital Citizens about the amazing possibilities that come with using technology and take a pledge to be safe, responsible, and respectful when traveling through the online world.
    • Follow the Digital Trail
      • (Digital Footprint & Identity) Students learn that the information they put online leaves a digital footprint, or "trail," which can be big or small, and helpful or hurtful, depending on how they manage it.

     

    *Lessons and resources provided by Common Sense Media.*

Third - Fifth

Engaging digital citizenship activities designed for kindergarten to 2nd-grade students, promoting online safety and responsibility.

  • AT-HOME ACTIVITIES

    • Rings of Responsibility
      • (Media Balance & Well-Being) Students learn about a framework -- the Rings of Responsibility -- to understand how to balance their responsibilities to themselves and others in the digital world.
    • The Power of Words 
      • (Cyberbullying, Digital Drama & Hate Speech) Students build empathy by learning that words exchanged online are indeed powerful, and strategies to use when confronted with cyberbullying.
    • DIGITAL PASSPORT (More Info below)
  • AT-HOME ACTIVITIES

    • Private and Personal Information
      • (Privacy & Security) Students learn the difference between what personal things they can safely share online and private information that should not be shared.
    • Keeping Games Fun and Friendly
      • (Relationships & Communication) Students learn how to keep their experiences positive and fun when communicating in online games with others.
    • Super Digital Citizen
      • ((Cyberbullying, Digital Drama & Hate Speech) Students put themselves into the shoes of the Digital Citizen characters, who play superheroes that are able to solve digital dilemmas in responsible ways.
    • DIGITAL PASSPORT (More Info below)
  • AT-HOME ACTIVITIES

    • My Media Balance
      • (Media Balance & Well-Being) Students learn a framework for making informed media choices and to help them find healthy media balance in their lives.
    • What's Cyberbullying?
      • (Cyberbullying, Digital Drama & Hate Speech) Students learn what kinds of online behaviors are cyberbullying and ways to combat it.
    • Reading News Online
      • (News & Media Literacy) Students learn the components of online news articles, paying close attention to advertising and sponsored content that can be confused with article content.
    • DIGITAL PASSPORT (More Info below)
  • Digital Passport is our award-winning suite of games for students in grades 3-5 that address key issues they face in today's digital world. Students can complete each game online and independently -- they don't need to download an app or register. Click on “Digital Passport” underneath each grade level to view grade level specific Digital Passport games. 

     

    *Lessons and resources provided by Common Sense Media.*

Sixth - Eighth

Engaging 6th graders in digital citizenship activities, promoting online safety and responsible internet use.

  • AT-HOME ACTIVITIES

    • Digital Life 101
      • (Media Balance & Well-Being) Students learn all the ways we consume, create, and share digital media in our daily lives, then reflect on its omnipresence.
    • Teen Voices: Presenting Yourself Online 
      • (Digital Footprint & Identity) Students hear from teens about the benefits and drawbacks of presenting themselves differently (or even anonymously) to others online, and consider what it means to "be yourself" in digital spaces.
    • Teen Voices: Who You're Talking To Online 
      • (Relationships & Communication) Students hear what other teens have to say about meeting and talking to known and unknown people online, think about the types of information they're sharing about themselves, and consider strategies to keep their online friendships safe and positive.
    • DIGITAL COMPASS (More Info below)
  • AT-HOME ACTIVITIES

    • Digital Footprint
      • (Digital Footprint & Identity) Students learn to think carefully before posting and sharing information by comparing their digital footprints to things such as a permanent marker, a copy machine, or a jumbotron at a stadium.
    • Teen Voices: Friendships and Social Media
      • (Relationships & Communication) Students hear what other teens have to say about using social media to connect with friends, consider the complications and distractions that can happen, and think critically about how social media affects their own relationships.
    • DIGITAL COMPASS  (More Info below)
  • AT-HOME ACTIVITIES

    • Teen Voices: The Pressure to Be Connected
      • (Media Balance & Well-Being) Students hear what other teens have to say about how digital media has them feeling "hooked," then think critically about their own digital media use.
    • Teen Voices: Oversharing and Your Digital Footprint
      • (Digital Footprint & Identity) Students hear what other teens have to say about sharing on social media, then think critically about the decisions they're making any time they post something online about themselves or others.
    • Teen Voices: Sexting, Relationships, and Risks
      • (Relationships & Communication) Students can hear other teens' honest -- and sometimes frank -- thoughts about the pressures and risks that come with sexting, then consider how they might react in similar situations.
    • DIGITAL COMPASS  (More Info below)
  • Digital Compass is our award-winning suite of engaging games for middle schoolers. Games give students the freedom to explore how the decisions they make in their digital lives can affect their relationships and futures.  Click on “Digital Compass” underneath each grade level to view grade level specific Digital Passport games. 

     

    *Lessons and resources provided by Common Sense Media.*

Ninth - Twelve

Engaging digital citizenship activities designed for high school students in grades 9 through 12, promoting online responsibility.

  • AT-HOME ACTIVITIES

    • Teen Voices: Who Are You on Social Media? 
      • (Digital Footprint & Identity) Students hear teens reflect on how they decide to represent themselves in the digital world, reflecting on whether they represent the self they're aiming to be.
    • Teen Voices: Friendships and Boundaries
      • (Relationships & Communication) Students listen to other teens' thoughts and feelings about having and maintaining boundaries in friendships online, in a world of being constantly connected.
    • Teen Voices: Hate Speech Online 
      • (Cyberbullying, Digital Drama & Hate Speech) Students hear teens share their candid thoughts about xenophobia and online hate speech, including why they think it happens and ways to respond.
  • AT-HOME ACTIVITIES

    • Teen Voices: Who Are You on Social Media?
      • (Digital Footprint & Identity) Students hear teens reflect on how they decide to represent themselves in the digital world, reflecting on whether they represent the self they're aiming to be.
    • Teen Voices: Friendships and Boundaries
      • (Relationships & Communication) Students listen to other teens' thoughts and feelings about having and maintaining boundaries in friendships online, in a world of being constantly connected.
    • Teen Voices: Hate Speech Online
      • (Cyberbullying, Digital Drama & Hate Speech) Students hear teens share their candid thoughts about xenophobia and online hate speech, including why they think it happens and ways to respond.
  • AT-HOME ACTIVITIES

    • When Is Your Brain Ready for Social Media?
      • From KQED Education (Privacy & Security) Students consider that in the United States, children are required to be 13 to sign up for most social media platforms, and think about what age kids should be allowed to start using social media, in light of privacy and social development issues.
    • Is the Internet Making You Meaner?
      • From KQED Education (Cyberbullying, Digital Drama & Hate Speech) Students consider whether and how people might be meaner online than they in person, and explore what causes online disinhibition.
  • AT-HOME ACTIVITIES

    • Screen Time: How Much Is Too Much?
      • From KQED Education (Media Balance & Well-Being) Is screen time good or bad for us? Students explore what the scientific research says about screen time, and consider that it's not just about the time spent but the quality of the time.
    • Civil Discourse Online 
      • (Relationships & Communication) Students hear from Cameron Kasky, Parkland school shooting survivor and March for Our Lives activist, on what he learned about civil discourse online and how to foster common ground with others, even in disagreement.

     

    *Lessons and resources provided by Common Sense Media.*